# Troubleshooting performance issues in build

**URL:** <https://drone.discourse.group/t/troubleshooting-performance-issues-in-build/8716>\
**Category:** Drone Support\
**Created:** [January 28, 2019, 2:09am UTC](https://drone.discourse.group/t/troubleshooting-performance-issues-in-build/8716 "2019-01-28T02:09:14Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![voltagex](https://yyz1.discourse-cdn.com/flex003/user_avatar/drone.discourse.group/voltagex/32/5623_2.png) [@voltagex](https://drone.discourse.group/u/voltagex)\
**Post date:** [January 28, 2019, 2:09am UTC](https://drone.discourse.group/t/troubleshooting-performance-issues-in-build/8716/1 "2019-01-28T02:09:14Z")

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I’ve got a build that’s hitting the 1 hour time limit on the open source cloud instance but I only have guesses as to why it’s running slowly:

- It’s actually that big (testing on another VM to work this out)

- Running out of RAM and swapping

- IO issues because I’m running with many threads (will try new builds later with less threads)

How would I go about troubleshooting this? The process is just killed at the 1 hour limit with no info. AppVeyor allows you to remote into the running job, but I understand that’s a pretty special case.

Thanks,  
Adam

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